Remix Reframe

 What is the point of the remix? Why not just create something new?

Well, what's new? To be honest, at first thought, it seems like not much. We live in a culture of constantly rebooted IP's intended to draw nostalgia bucks from our wallets. We consume content created by mega-huge sources with the expectation that we don't participate, we buy. We can't fix our own phones, we sometimes can't legally even participate in modifying them, instead we buy new phones when they become damaged or obsolete. That's read-only culture - passive consumption of media created by relatively small creative centres and a strong delineation between content providers and content consumers.

What's read-write? Active participation in the media, which we create AND consume. It's a culture which encourages innovation upon the existing. It doesn't penalise those who take apart the things they have to use the building bricks to create new things. Editing the existing to service ourselves isn't destroying IP in this culture model. Instead it acknowledges that the wheel doesn't need to be invented again, and that starting with more wheels means more people can create more wheel-based products for those who need them. 

Here are some wheels that have been taken apart and remixed. By including familiar objects in unfamiliar contexts, I have re-framed the concepts represented in ways that present questions about consumption and culture. 


Apex Predator
An exploration of oil's past and present
https://www.thingiverse.com/thing:3392290
https://www.thingiverse.com/thing:216933

Balance
Mashing up a soft sea creature with many limbs that cannot wear shoes and does not function on land with high heels asks the viewer to consider motion and utility, and the sensation of stepping
https://www.thingiverse.com/thing:273293
https://www.thingiverse.com/thing:4626661

Panic Alarm
Functionality became something I was interested in exploring - and de-utilising objects. I hate alarms - many of us feel like they are bombs waiting to go off so this externalizes that concept while asking about the validity of that anxiety. 
https://www.thingiverse.com/thing:3267115
https://www.thingiverse.com/thing:1019787

Mouse and Accessories
What if the most necessary object for current life was unusable? How far would we go to continue to try and function? Would you use the cheese lap top if you had to?
https://www.thingiverse.com/thing:61909
https://www.thingiverse.com/thing:3060905

Locomotion
Continuing to explore motion, this organic/inorganic mashup is attempting to spark the viewers imagination - how would this move? If traffic skittered, would you move to the woods?
https://www.thingiverse.com/thing:4725668
https://www.thingiverse.com/thing:95344

Snailway Train
As we consider organic movement for inorganic travel options, this mix of snail and rail explores speed and the luxury of unhurried transit
https://www.thingiverse.com/thing:1545967
https://www.thingiverse.com/thing:2202789
https://www.thingiverse.com/thing:2780294

Getaway
Escape and movement are depicted alongside a necessity - the Earth. If we could move the Earth, would we attempt it? What impetus could force this decision. Either way we cannot escape our home.
https://www.thingiverse.com/thing:17336
https://www.thingiverse.com/thing:1026973
https://www.thingiverse.com/thing:2984031

Burden
Playing on concepts of emotional luggage and the 'heavy' heart, this mashup asks about unpacking emotions and how we carry ourselves
heart - hand modelled. 
https://www.thingiverse.com/thing:4619895
https://www.thingiverse.com/thing:972683

Stroked
Fingers and hair. Fingers tangled in hair or untangling hair is familiar. Fingers on a hairbrush isn't just unfamiliar, it's stomach-turning. Covid hasn't made us touch-deprived enough for this product yet.
https://www.thingiverse.com/thing:171234
https://www.thingiverse.com/thing:4252470

Bingewatched
Watching and the television are also familiar. Being watched by things we expect to watch is not. For many people objects shouldn't change, shouldn't choose, shouldn't pry. 
https://www.thingiverse.com/thing:499104
https://www.thingiverse.com/thing:874453










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